#ifndef LIBCELL_EXPORT_OBJ_H_
#define LIBCELL_EXPORT_OBJ_H_
#include<Mesh_IO/Mesh_IO.h>
#include<Math/Viewer_Matrix4x4.h>
#ifdef __cplusplus
extern "C"{
#endif

// double * get_coordinate_in_another_coordinate_system(double* p,double* a1,double *a2,double*a3);
// double* get_triangle_coordinate(double* p,double * p1,double*p2,double* p3 );
void my_chuli_texture(Mesh* m,Mesh* m1,Int_RB_Tree* tree);


int is_point_in_triangle(double* p,double *a1,double *a2,double *a3);

#ifdef __cplusplus
}
#endif


#endif 